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Mars Details




Cyper Games greets everyone,

We are delighted to introduce you to Mars, one of the most anticipated and eagerly awaited servers of recent times.

In addition to the gameplay structure of our existing servers, Mars, designed by the Cyper Games development team, is hosting excitement and competition based on the requests and suggestions of our players. Mars, will be available from December 19th at 18:00 for Beta and the officially start on January 2nd at 18:00.









To make the adventure easier for warriors starting in Mars, we wanted to add some small items to their bags in Jangan. As a result, the following items will be automatically added to the characters' bags at the beginning:

  • Premium Gold Time PLUS (7days)
  • Pink Pig Summon Scroll (3days)
  • Devil's Spirit B (7days)
  • Reverse Return Scroll 10 Pieces
  • Instant resurrection Scroll 10 Pieces
  • Beginner scroll of experience 3 Pieces
  • Beginner scroll of movement 50 Pieces
  • Beginner instant recall scroll 50 Pieces
  • 1000 Skill Point





Now, let the mangyangs think about it!

In Mars, the game prioritizes competition and an engaging gameplay loop. To enhance the Job system's vibrancy and maintain an active gameplay process, changes have been made, especially to the Target Trading feature.

* Target Trading Improvements:
  • Special Items from Target Trading:
    Players can now obtain special items affecting game dynamics through Target Trading.
  • Monthly Changing Extra Rewards:
    Extra rewards (Silk items) in Target Trading will change monthly, keeping the activity lively.
  • Gold Rewards for Tickets:
    Players receive 50,000 gold for every ticket acquired through Target Trading. (Example: 100 Tickets = 5,000,000 gold)
  • Automatic Transfer of Silk Items:
    For every 25 tickets earned, one Silk item from that monthly rewards is automatically transferred to the player's "Item Storage."
* Monthly Target Trading Rewards randomly for Mars Server Launch (Every 25 Tickets):
  • Berserker Regeneration Scroll - 1x
  • Flower Scroll (Randomly) - 5x
  • Movement Speed Scroll - 5x
  • Reverse Return Scroll - 3x
  • Resurrection Scroll - 3x
  • Normal CP Scroll (1~5) - 1x
* Extra Rewards randomly:
  • For Each Individual Target Trading (Lv 60 ~ 90):
    Magic Stone Of Steady (Lvl.8) - 1x
    Magic Stone Of Steady (Lvl.9) - 1x
    Magic Stone Of Luck (Lvl.8) - 1x
    Magic Stone Of Luck (Lvl.9) - 1x
    Lv.8 Intensifying Elixir - 5x ~ 10x
  • Lv.9 Intensifying Elixir - 5x ~ 10x
  • For Each Individual Target Trading (Lv 91 ~ 100):
    Magic Stone Of Steady (Lvl.10) - 1x
    Magic Stone Of Luck (Lvl.10) - 1x
    Lv.10 Intensifying Elixir - 5x ~ 10x
    Normal CP Scroll (1~5) - 1x
  • For Each Individual Target Trading (Lv 101 ~ 110):
    Magic Stone Of Steady (Lvl.11) - 1x
    Magic Stone Of Luck (Lvl.11) - 1x
    Lv.11 Intensifying Elixir - 5x ~ 10x
    Normal CP Scroll (1~5) - 1x
  • For Every 5 Consecutive Target Trading (Lv 60 ~ 90):
    Magic Stone Of Steady (Lvl.8) - 1x
    Magic Stone Of Steady (Lvl.9) - 1x
    Magic Stone Of Luck (Lvl.8) - 1x
    Magic Stone Of Luck (Lvl.9) - 1x
    Magic Stone Of Astral (Lvl.8) - 1x ~ 2x
    Magic Stone Of Astral (Lvl.9) - 1x ~ 2x
    Magic Stone Of Immortal (Lvl.8) - 1x ~ 2x
    Magic Stone Of Immortal (Lvl.9) - 1x ~ 2x
    Lv.8 Intensifying Elixir - 5x ~ 10x
    Lv.9 Intensifying Elixir - 5x ~ 10x
    Normal CP Scroll (1~5) - 1x
  • For Every 5 Consecutive Target Trading (Lv 91 ~ 100):
    Magic Stone Of Steady (Lvl.10) - 1x
    Magic Stone Of Luck (Lvl.10) - 1x
    Magic Stone Of Astral (Lvl.10) - 1x ~ 2x
    Magic Stone Of Immortal (Lvl.10) - 1x ~ 2x
    Lv.10 Intensifying Elixir - 5x ~ 10x
    Normal CP Scroll (5CP) - 1x
  • For Every 5 Consecutive Target Trading (Lv 101 ~ 110):
    Magic Stone Of Steady (Lvl.11) - 1x
    Magic Stone Of Luck (Lvl.11) - 1x
    Magic Stone Of Astral (Lvl.11) - 1x ~ 2x
    Magic Stone Of Immortal (Lvl.11) - 1x ~ 2x
    Lv.11 Intensifying Elixir - 5x ~ 10x
    Normal CP Scroll (5CP) - 1x
* Trading Details:

Target trading items are untradable to maintain commercial balance and a fair gaming system.

High-level alchemy items (Lv.9 ~ Lv.10 Intensifying Elixir) are primarily acquired through trading routes.

* Alchemist Incentives:

Furthermore, the acquisition of high-level alchemy items (Lv.9 ~ Lv.10 Intensifying Elixir) in accordance with Mars's current maximum level will mostly be done through the trading route and will drop from creatures at a lower level compared to normal drops.
Magic Stone Of Steady (Lv.9 ~ Lv.10) and Magic Stone Of Luck (Lv.9 ~ Lv.10) will only be obtainable through the Target trading and events. We primarily invite alchemists to the Job System :)

* Consignment Trading:

In addition, when Consignment Trading achieves its target of 1000 "Specialty Goods Boxes" and the Caravan successfully reaches its destination, rewards will be distributed to every player who has participated in Consignment Trading.

  • Consignment Trading Rewards:
  • For each "Specialty Goods Box" spent by a player, they will receive:
    - 50000 Gold
    - One Blue/Black Stone
  • Additionally, every participating player will be granted one ticket as part of the rewards.

This system encourages players to engage in Consignment Trading, as it offers both valuable in-game items (Gold, Blue/Black Stones) and a ticket as a reward for their participation.
In addition to all of this, "Specialty Goods Boxes" will now be more difficult to obtain.

* Future Plans:

The flexible design of the system allows for many new missions and events through the Job system in later game stages.

The goal is to create a competitive and engaging gaming experience in Mars. Players are encouraged to participate in Target Trading and Consignment Trading for valuable rewards, contributing to a dynamic and evolving gameplay adventure.






Mars server has a different system than the existing Academy and Honor systems.
We are aware of how much the current system creates a situation contrary to competition in the later stages of the game,
and especially how difficult it is for players who join the adventure later to reach it.


With this system, we aim for our players to challenge the adventure in a fair and exciting way.


Academy Points will be obtained through in-game activities with the renewed Academy system.



CLICK FOR THE RENEWAL ACADEMY RANKING GUIDE

To keep the game dynamics continuously active and involve players who join the adventure later in the competition, Academy points will be reset every month.

Mars is rewriting the rules from scratch!






After the opening of the Mars server, the date for the first fortress sieges, character and guild preparations, team formation, and the regular determination of tactics have been determined through a historical poll.


the date for the first fortress sieges will be set and announce later.


At the same time, to maximize the competitive factor, initially only the Hotan fortress will be open.


We are aware of how much you love your friends, and sadly, we will miss them a bit on the Mars server :)






Mars server offers various exciting in-game events to add excitement to the gameplay. The following events, which are highly popular in the game's story,

will be automatically performed in the game at regular intervals as soon as the adventure begins:



  • Capture The Flag
  • Styria Clash
  • Survival Arena
  • Monthly Job Rank
  • Monthly Unique Rank
  • Monthly Academy Rank





PC Limit of 4 has been set for Mars. This rule applies for Mars server only, so you can log in with a maximum of 4 characters at the same time in Mars server.






Mars has been meticulously prepared as a battleground for expert players. The most beloved configurations of the game have been designed for Mars.

In accordance with the spirit of the early days of the game, this server will only open with a maximum level of 90 and will continue its adventure.