Hello to everyone from Cyper Online,
We are here with the renewed academy system. With this revision that will open up a new era in game dynamics and event structure, the academy system is rewriting its name into the game story as the Academy System, completely overhauled and adding a competitive factor.
Why is the Academy System Being Renewed?
We were aware that the conventional academy system progressed in a completely standardized manner without any excitement factor in the game dynamics. As many systems in the game story improved over the years, we evaluated that the Academy System could not keep up with these developments. Therefore, we decided to renew this system to base the advantages provided by the Academy System more on the competitive factor and to introduce an alternative reward system for game events.
What are the Goals of the New System?
While rebuilding the academy system, our development teams aimed to integrate existing game events that did not receive the recognition they deserved into the Academy system.
When making determinations in game events, it was aimed to balance all character types equally. That is, the point acquisition types from the Academy system for characters with different builds, such as STR and INT, were aimed to be carried out under equal conditions through different paths.
For example, while INT characters have an advantage in hunting Unique Creatures, we know that STR characters are advantageous in Battle Arenas. Therefore, to provide an equal environment for both classes, we integrated various game dynamics such as Battles, Unique Creature Hunting, and Caravan into the Renewed Academy System.
How Will the System Work?
As you know, in the classic Academy System, there was a ranking based on the number of rookie players graduated and their points. "Honor Buffs" were distributed based on this ranking, and players made efforts to enter this ranking.
In the new system, we completely remove this ranking factor. (Sorry rookies on your behalf) Now, you will be able to earn points by participating in game events rather than graduating characters.
A ranking will be made among the players who participate in the event types listed on our guide page and earn points, and just like in the old system, an "Honor Buff" distribution will be made. This ranking will be constantly reset at certain intervals, allowing all our players to always be part of the adventure.
Point Reset
We aim to create a dynamic structure continuously. The points table in the new academy system is designed to be reset every month. This way, players joining the adventure later will be able to adapt easily, considering how frustrating it is for a leading player to become unreachable. Sorry, but the one who takes the horse cannot surpass Üsküdar.
When Will the Point Reset Occur?
The ranking and points will be reset at the end of each month. The ranking will be redefined based on this reset.
How Will the Scoring be Determined?
A wide range of distribution is planned in the current events and tasks in the game, with the aim of actively using all events. Thus, the Academy System, which is actually a goal, but now highly entertaining game events that did not receive the value they deserved due to the reward system, are now as valuable as diamonds!
Score and Rule Table
Event Name |
Academy Points |
Acquisition |
Limit |
Caravan: Jangan - Donwhang - Hotan |
2 |
Per caravan successfully completed |
Points can be earned for each x50 ticket |
Capture The Flag |
2 |
Per enemy character slain |
Slaying the same opponent more than 10 times will not give points |
Styria Clash |
2 |
Per enemy character slain |
Slaying the same opponent more than 10 times will not give points |
Styria Clash |
10 |
For each member in the winning team |
There are no limits |
Styria Clash |
2 |
For each member in the losing team |
There are no limits |
Styria Clash |
4 |
If the match is a draw for each member |
There are no limits |
Survival Arena |
1 |
Per enemy character slain |
Slaying the same opponent more than 2 times will not give points |
Battle Arena |
2 |
Per enemy character slain |
Slaying the same opponent more than 2 times will not give points |
Unique Hunting - Tiger Girl |
3 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Captain Ivy |
4 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Cerberus |
3 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Uruchi |
4 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Isyutaru |
6 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Lord Yarkan |
8 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Demon Shaitan |
10 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Anubis |
15 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Isis |
15 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Selkis |
12 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Neith |
12 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Haroeris |
20 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Seth |
10 |
Hunting the Unique |
Max 3 kills per unique give points every 24 hours. |
Unique Hunting - Roc |
100 |
Hunting the Unique |
There are no limits |
Unique Hunting - Medusa |
15 |
Hunting the Unique |
Max 2 kills per unique give points every 24 hours. |
Unique Hunting - The Blue Dragon |
10 |
Hunting the Unique |
Max 1 kill per unique give points every 24 hours. |
Unique Hunting - The Blue Hawk |
10 |
Hunting the Unique |
Max 1 kill per unique give points every 24 hours. |
Unique Hunting - The Black Tortoise |
10 |
Hunting the Unique |
Max 1 kill per unique give points every 24 hours. |
Unique Hunting - The White Tiger |
10 |
Hunting the Unique |
Max 1 kill per unique give points every 24 hours. |
Unique Hunting - ShinMoo The Man of Flames |
10 |
Hunting the Unique |
Max 1 kill per unique give points every 24 hours. |
Note: Points can be obtained through unique creatures and events available on the Poseidon server.
Honor Ranking
The ranking formed by the obtained points is named the Honor Ranking. You can track the Honor Ranking in real-time on our website. To access the Honor Ranking, Click Here.
The Honor Ranking will be determined separately for each server.
Honor Ranking Rewards
Players who enter the Honor Ranking will receive rewards in 4 different categories based on their ranking.
Icon |
Rank |
Reward |
|
Rank 1–5 |
King, Gold, Silver, Bronze Honor Medals |
|
Rank 6–15 |
Gold, Silver, Bronze Honor Medal |
|
Rank 16–30 |
Silver, Bronze Honor Medal |
|
Rank 31–50 |
Bronze Honor Medal |
The Honor Ranking and Scoring will be updated every night at 00:00. According to the update, rewards will be distributed to the owners for 24 hours. The medal of a player whose rank remains unchanged the next day will remain valid, and the medal of a player who drops from the ranking will be automatically deleted.
We hope you like the renewed Academy System.
Wishing you enjoyable games.